from electronics and biomechanics to game design and even space exploration. The games offer participants the opportunity to experience, learn and imagine through an interactive and immersive game.
In addition to their educational potential, these retro games have a unique social learning value. They act as social magnets, attracting people of all ages and backgrounds to participate in fun interactions, spectacles and tournaments. This year’s VGD features exciting tournaments hosted by Wasa Game Scene, highlighting the continued popularity and importance of games in today’s gaming world.
The event also provides a forum for future students to gain practical experience. Flexible learning (Joustava perusopetus, JOPO) students from Keuruu high school are on site helping visitors and partners during the event. Their participation is part of the larger All-in-Ed project, funded by Erasmus+, which aims to increase inclusiveness in schools by promoting alternative learning methods that respond to the challenges of the 21st century.
Wanda O Rly, aka Valtteri Lahti, COO of Psyon Games, hosted the event. A passionate advocate of science education and environmental sustainability, Wanda emphasizes the importance of strengthening learning through games.
The event also includes workshops dealing with leadership, ethics, trends, and programming and development for children and young people. The University of Vaasa encourages participants to look back to the past and pave the way for future learning and innovation by emphasizing the educational and social potential of retro arcade games.
See more information about the event here.
Source: The Nordic Page